![fallout 4 weapon reanimation fallout 4 weapon reanimation](https://alexananiev.com/equilibrium-weapons-hunting-rifle.jpg)
So, I've decided to upload this mod onto GameBanana, for all to download and enjoy. It is unfortunately no longer available for download on Nexus Mods, and no other website seems to host the later versions of the mod.
![fallout 4 weapon reanimation fallout 4 weapon reanimation](https://i.ytimg.com/vi/ZG_CKUbRMP4/maxresdefault.jpg)
![fallout 4 weapon reanimation fallout 4 weapon reanimation](https://cdna.artstation.com/p/assets/images/images/020/033/078/large/cameron-howard-screenshot000.jpg)
Fallout 4 weapon reanimation mods#
This mod was suggested in the article " 10 Insane Mods That Turn Fallout: New Vegas Into Fallout 4".
![fallout 4 weapon reanimation fallout 4 weapon reanimation](https://staticdelivery.nexusmods.com/mods/130/images/thumbnails/67941/67941-1575164933-864722668.png)
You should do what you're interested in though, of course. And obviously proper pump-action shotgun animations would be amazing, if possible. (AR-15 types, AK types, bolt-actions, etc.) Appropriate grips, reload animations for bolts/actions on the correct side of the weapon, that sort of thing. Like a lot of people I'm sure, I'm interested in seeing animations that can be used for common (in the context of computer games, at least) real-world weapons anims that can be used for a range of custom weapons. So all in all it's probably better that someone like you with some more immediate experience is getting stuck into it. I was considering learning the process for animating weapons for FO4 and doing some myself - and I still might - even though I don't really like animating and haven't animated weapons in like fifteen years! That's just how much the vanilla FO4 weapon animations have been bugging me. However, the issue was that they were "unpopular and unwelcome" on the site anymore, so they kept it off nexus & uploaded to Bethesda instead. That was all sorted out and removed months ago and they were given permission to upload it again. I'm aware there was that controversy, apparently it was unintentional. akir4 wrote: Contact Millenia to finally realese his AK Whether MF actually used stolen assets, I don't know, but I believe it was voluntarily removed from the Nexus when requested. customtemplar wrote: Modular Firearms firearms used assets from a site that hosts assets illegally ripped from other games. If Doom were to upload the Kalash with a right side charging handle I'd be thrilled to see a suitable animation for it, as would all of us. OttoVonBismarck60 wrote: Forgive the ignorance but what's the issue with MF on Bethesda.Net? And even then, I'd have to ask him to mirror and upload a version with a right-sided Charging Handle. Any AK animations would be for Doom's Moduluar Kalashnikov mod, only AK I actually use. It needs to be something on the nexus that everyone can download.Ģ. Not everyone has access to the Modern Firearms mod, including myself, and even if I did, not everyone has the same version. Your NV animations were absolutely fantastic so I can't wait.ġ. (grab the damn mag is a good step, but still looks kinda weird)Īlso, if you were to make a proper AK style reload, as in, bolt on the right and use left hand to charge it, and rock the mag into the magwell, you would be an absolute God. As would a replacer for the standard reload animation for the regular AR's i'd probably have to make sweet love to you. It's not a FAMAS, but it's close enough Modern Firearms adds an FN F2000, a WA2000 and an XM500 which are all bullpup weapons, getting them animated would be f***ing incredible. On a separate note, you mentioned a few posts back you said you'd have a go at a Bullpup animation if someone uploads a FAMAS. So glad you've made this dude, I couldn't stand those ridiculous Deliverer animations.